Hutchinson: Hi! My name is Alex Hutchinson, and I was the Creative Director of Journey to the Savage Planet, plus I was one of the founding owners of both Typhoon Studios and now Raccoon Logic, which has formed from the ashes of Typhoon after we were bought by Google to work on Stadia, then regurgitated when they found game development too difficult and subjective and closed Stadia down. Q: Please briefly introduce yourselves and share a story from the development of Journey to the Savage Planet. You'll get some great upgrades that will help you in the late game (infinite stamina is amazing) and it will remind you a lot of Spyro the Dragon.RELATED: Journey to the Savage Planet Getting Free Next-Gen Upgrade If you're playing Savage Planet for the first time though, pick up Hot Garbage and consider it a side quest that opens up three quarters into the game. On the other hand, if this is the first of, say, 3 similarly sized DLC expansions, it will be great to replay the game when all 3 are available and experience all the content together. It's hard for me to justify reinstalling a game I've completed for just 2 more hours of content. If this is the only one I find it a bit odd. I don't know how many of these $8 DLC packs will be made for Savage Planet. While flying around shooting targets, I couldn't help but be reminded of the final boss fight from Spyro 2: Ripto's Rage. At a certain point, lava rises from the floor and you're forced up into the air. There is a boss fight, but it's more of an arena that tosses waves of the new enemy types at you. You only fight two of them, but I never figured out how to effectively deal with it other than tank all the damage and wait patiently for it's panels to open and reveal it's weak spots. There are 3 new robot enemies to challenge: a Roomba that rushes to vacuum up any crafting materials on the ground, a robot that's weak to either bombs, acid, or electricity, and a murder machine that can't be dodged no matter what you do.Īs much as I liked the puzzle-combat style of matching weaknesses on the smaller robots, the big robot was a real pain. Speaking of new enemies, it's a bit of a mixed bag. RELATED: This Spawn Action Figure Has Already Made Over A Million Bucks I loved fighting the new robot enemy types from skies even when there was an option to stay on the ground. Flying and fighting feels amazing because you really need to split your attention between enemies and pink rings, navigating around both while keeping an eye on your energy tank. In combat, the battlefields are peppered with pink rings that allow you to stay afloat and take on enemies from the skies. For only $7.99, anyone who enjoyed Journey To The Savage Planet will certainly get their money's worth. Hot Garbage introduces some new ideas that fit in really well with the core game and managed to convince me that Savage Planet might have more longevity than I expected. The expansion is a 2-3 hour side story that introduces a new planet, DL-C1, and a competitor to Kindred Aerospace, called Vyper Corp. The first DLC pack, Hot Garbage, was announced just a week ago during Microsoft's latest Inside Xbox stream. RELATED: Pilot Episode Of Hello Neighbor Animated Series To Premiere Tomorrow Savage Planet has been at the top of my recommendation list all year. It felt like a cross between a light-hearted Ratchet & Clank adventure and an exploration-centric game like Metroid Prime. It delivers a satisfying experience in about 10 hours with plenty of collectibles scattered around for completionists. Journey To The Savage Planet made a strong impression on me when it came out this past January. I was charmed by the brightly colored world densely packed with unique and silly aliens discover.
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